
In 🇮🇹 Italy, Coupon is what we call Accumulators in the U.K. and are sometimes referred to as "Accas". It is one of the most popular types of football bets.
An Accumulator bet combines bets from multiple games into one larger bet to create more significant potential winnings. Examples of markets are "Both Teams to Score" or "First Goalscorer".

After designing and launching the Coupon feature for our users, the team realised we were experiencing low amounts of traffic.
The adoption rate was extremely low compared to other newly launched features. The expectation was much higher.
I wanted to benchmark what it meant to have a low adoption rate compared to other product features.
Of course, our expectation was a much higher adoption rate, but I also needed to know what a high adoption rate would be.
Using Google Analytics, I began to identify trends in usage and saw a massive spike at weekends. Next, I wanted to understand Coupon's everyday use cases, when users were likely to use them, and how.
From the survey, a few things were obvious. First, users did not understand the offering we were displaying or couldn't find it on the website.
So we began to focus on improving two areas: increasing the feature's prominence and adding detail to the page to explain what a Coupon is.
No part of Sky Bet Italia had ever been split tested. So this adoption problem felt like a fantastic opportunity to implement a split-testing tool.
We decided on Google Optimise as it was easy to use and fit nicely with our tech stack.

The focus of the designs was prominence and explanation.

Having the familiar name of Coupon would attract users.
In addition, only showing a few markets would mean that those interested in seeing more would use the expansion button.

Some of the surveyed users referred to this feature as "Filtri Rapidi", which translates to "Quick Filters".
By using language that was familiar to the user, it would improve adoption due to recognition.

By having a grey box around the component, I felt it would draw more attention due to the
Von Restorff Effect (making one item stand out).

Similar to design 2, I used language drawn from the survey with users. For example, "Multipla Rapida" translates to "Quick Multiple".
A few other key differences in this design are the use of the yellow icon, the bold header, and the descriptive text underneath the feature.
The descriptive text translates to: "Events and bets selected for you, the fastest way to build your multiples".
I pushed the challenger designs to 40% of the user base, which was 10% of the user base per design, including the original.
To reach statistical significance, we ran the test for three weeks, which allowed us to smooth for weekend spikes as previously identified.

Design 2 and Design 3 performed the best. I merged the best parts of these to create Design 4.

The test was concluded after three weeks as Design 4 had reached significance.
It was shown as overwhelmingly successful and was thus released to 100% of the user base. We kept monitoring its performance through Google Optimiser.

After understanding potential reasons why the feature wasn't gaining a high adoption rate through user research, I created three designs to challenge the original.
Finally, I took the two highest-performing designs and merged their best features to create Design 4.
To better understand the shortcomings of the newly launched feature, I surveyed our users.
As a result, we gained valuable information about how users currently use this feature, what they call it, when it's used, and on which other services the users use it.
Available from January 2027
I'm open to product design, service design, design systems and design leadership roles. Remote anywhere, or hybrid across the UK.